Using settings from as3sfxr, SfxrSynth generates audio in the form of XNA SoundEffects for using in Windows or Xbox 360 games.
put together a very cool app to generate sound effects. That was called
took sfxr and made flash version, called
. Next, he made it so that you can use his code to generate sound effects at runtime in your flash games. (Check out the
I watched this video, and felt inspired:
I loved that idea, so ported his code to XNA, using the new dynamic SoundEffect API that was added in XNA 4.